TimeManager

Struct TimeManager 

pub(crate) struct TimeManager {
    pub(crate) config: Config,
    pub(crate) status: StatusHandle,
    pub(crate) cmd_rx: Receiver<Command>,
    pub(crate) sync_interval: Interval,
    pub(crate) fs_clock_path: PathBuf,
    pub(crate) network_available: bool,
}

Fields§

§config: Config§status: StatusHandle§cmd_rx: Receiver<Command>§sync_interval: Interval§fs_clock_path: PathBuf§network_available: bool

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impl TimeManager

pub(crate) async fn spawn( event_tx: EventSender, fs_clock_path: PathBuf, config_files: Vec<PathBuf>, ) -> TimeManagerHandle

pub(crate) async fn new( status: StatusHandle, cmd_rx: Receiver<Command>, fs_clock_path: PathBuf, config_files: Vec<PathBuf>, ) -> Self

pub(crate) async fn run(self)

pub(crate) async fn handle_command(&mut self, cmd: Command)

pub(crate) async fn perform_sync(&mut self)

pub(crate) async fn update_fs_clock(&self)

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