struct BypassActorBody {
actor_id: Option<i64>,
actor_type: ActorType,
bypass_mode: BypassMode,
}Fields§
§actor_id: Option<i64>§actor_type: ActorType§bypass_mode: BypassModeTrait Implementations§
Source§impl<'ʄ> Facet<'ʄ> for BypassActorBody
impl<'ʄ> Facet<'ʄ> for BypassActorBody
Source§impl From<&BypassActor> for BypassActorBody
impl From<&BypassActor> for BypassActorBody
Source§fn from(actor: &BypassActor) -> Self
fn from(actor: &BypassActor) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for BypassActorBody
impl RefUnwindSafe for BypassActorBody
impl Send for BypassActorBody
impl Sync for BypassActorBody
impl Unpin for BypassActorBody
impl UnsafeUnpin for BypassActorBody
impl UnwindSafe for BypassActorBody
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more